Social Learning and Optimal Advertising in the Motion Picture Industry
نویسندگان
چکیده
Social learning is thought to be a key determinant of the demand for motion pictures. This can be a double-edged sword for motion picture distributors, however, because when a film is good, social learning can enhance the effectiveness of movie advertising, but when a film is bad, it can mitigate this effectiveness. This paper analyzes an equilibrium model of the demand for films and the supply of movie advertising. First, we develop a structural model for the optimal advertising strategies of studios, taking into account the expected social learning process, and a model for movie-watching decisions of consumers, given an initial indicator of movie quality (critic ratings) as well as an initial level of advertising. Consumers are assumed to be initially uncertain about movie quality. This, however, is resolved over time through Bayesian updating. That process depends upon (1) the number of previous viewers and (2) their ratings reported over the Internet. We then estimate the model parameters using data pertaining to 236 movies that were shown in theaters in the U.S. between January 1, 2002 and December 31, 2003. The empirical results show that social learning has a positive “multiplier effect” on movie advertising, with the multiplier effect being strongest for good movies. The simulation of the effects of social learning relative to a world without such learning shows that for good films, producers spend substantially more on advertising when there is learning involved than they would if there were no learning. For bad films, social learning makes much less difference to the level of advertising expenditures. Thus, advertising spending of the studio is sensitive to both consumer uncertainty about movie quality and the speed with which potential movie-goers learn about movie quality.
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